The assessment

Fort McMoney, one year after

By David Dufresne, 7 December 2014 | 1579 Visits

First, there are the raw numbers. }

Those in the audience. This is the metric to the old, the metric of quantity. More than half a million visitors, 417,000 players (who went beyond the camp at the entrance to the gaming city) and 22,000 “big” players who visited Fort McMoney top to bottom, enrolled , debated. A year later, between 150 and 300 players come every day, with points on Monday during the posting of new episodes.

Audience Fort mcMoney sur un an

There are many comments, around 7000, published in a short time (two months) by nearly two thousand players; the overwhelming majority of the French (who love to debate, as everyone knows:-)

Origine des joueurs de Fort McMoney

Then there was the press.

On one hand, “the critically acclaimed” ...

... On the other hand, the partners.

Canadian, French, German and Swiss. Their role was crucial: for the game is, we needed ... players. Some partners were approached by teams Toxa, Arte and the NFB one year before the launch.

There also festivals

In the United States, Canada, France, Germany, Switzerland, Italy. Workshops here, case studies there. Over 3600 people directly affected by some forty performances.

There awards and official selections

2014 & 2015 : « Fort McMoney » Awards, Toxa/ONF/Arte.

  • Best Original Interactive Production Produced for Digital Media Canadian Screen Awards (Canada)
  • Best Interactive Documentary Gémeaux (Canada)
  • Knowledge & Education Category Grimme OnLine Award (Allemagne)
  • Webby Awards Honoree for Mobile Sites and Apps / Game 2015
  • Special Mention Jury Visa d’Or RFI-France 24 (France)
  • Best Interactive Documentary Festival International du Film de l’environnement (Paris)
  • Grand Prix Boomerangs Interactive Documentary (Canada)
  • Site of the day FWA / Favourite Website Awards
  • Grand Prix Grafika (Canada)

But above all there is ... player feedback!

It is the assessment “qualitative”, that of the era when the work escapes its creators to live his beautiful life. Is that, in part, which measures the interactive impact. One that gives most want to dive again.

Un joueur se raconte sur Twitter

Compte Twitter de la compagnie Suncor
Quand la compagnie pétrolière n°1 de Fort mcMurray incite ses lecteurs, pour la plupart ses salariés. à joueur

Neil Young et ses deux millions d’amis...
En réalité, seules 1600 personnes suivront son conseil. Algorithme sélectif de FaceBook oblige...

Détournement de logo
Parce qu’elle trouvait le temps long entre chaque épisode hebdomadaire, une graphiste a rebaptisé Fort McMoney.

Un curé de la ville
Quatre épisodes intitulés «Fort McMoney». Quatre sermons. Un par dimanche. Comme le jeu.

La carte oubliée
Quand une joueuse twitte la cartographie de son parcours. Le plus bel hommage au jeu.

A huge thank you to all those who have made Fort McMoney a crazy adventure; and exhausting. And soon, therefore, the balance of the ten errors Fort McMoney. To be continued:-)

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